It uses the same engine as the previous Might and Magic games: The Mandate of Heaven and For Blood and Honor, but slips a bit in comparison, and the series was really due for an update by the time Day of the Destroyer came along. Well it's a reasonable romp if you want a good dose of hack and slash, some statistics juggling, some intense training and treasure hunting, all wrapped up in a light narrative that nudges the story along rather than functioning as a strong driving force. Since it's now a budget release, optimised for Win XP, I thought I'd give it a second chance. It was only a short look so evidently I wasn't overly impressed. Review by Rosemary Young (May, 2007) I remember taking a quick look at Might and Magic VIII: Day of the Destroyer when it first appeared about 7 years ago. Might and Magic VIII: Day of the Destroyer